My lesson plan is mainly about plant growth and teaching students how to code. The meat of the lesson is learning about the different factors that influence plant growth, but there will also be a focus on basic coding. I used ScratchJr because the lesson geared towards grade 1 and I figured that the basic version of Scratch may be more trouble than it is worth to teach them; starting them lower will make entry into more complex coding easier.
This is a lesson I could do for a spring science unit as plants are starting to grow again. Pairing this with outdoor learning where the students are able to actually interact with plants and perhaps even plant their own garden would provide a well rounded unit on plants.

Hey jaunelle, I really enjoyed reading your blog posting! I think that the topic of plant growth is very interesting and I am jealous that you get to teach a lesson on it. My only wonder is that as far as I saw you did not link the exact coding game that the students will be coding. I would have loved to see it!
ReplyDelete